Ignore:
Timestamp:
02/01/10 17:37:44 (2 years ago)
Author:
ddangelo
Message:

osg 1D texture wrapped. Added function to create an av::osg::Image node by loading an image file. TexturedQuad? now supports 1D and 2D texturing. Old functionality should not be affected. The textured quad node should definitively be refactored into multiple nodes (or a script.container node).

File:
1 edited

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  • trunk/avango-osg/src/avango/osg/Init.cpp

    r317 r341  
    7272#include <avango/osg/Text.h> 
    7373#include <avango/osg/Texture.h> 
     74#include <avango/osg/Texture1D.h> 
    7475#include <avango/osg/Texture2D.h> 
    7576#include <avango/osg/Texture2DArray.h> 
     
    136137    av::osg::Text::initClass(); 
    137138    av::osg::Texture::initClass(); 
     139    av::osg::Texture1D::initClass(); 
    138140    av::osg::Texture2D::initClass(); 
    139141    av::osg::Texture2DArray::initClass(); 
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