Ticket #2 (new defect)
Evaluation order issues
|Reported by:||jschild||Owned by:||rkuck|
Creating a sphere with a certain radius and then appending it to the scene graph may cause trouble as the sphere geometry might be rendered before the radius is being applied. I.e. a pick selector by error might pick a sphere because it's much larger than specified.
the evaluation order might not match the scripted order of changes. For a solution there should be a queue mechanism that collects and evaluates changes to an object correctly.