News
- 23.08.2011
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AVANGO now builds with OSG 3.0. Android and IOS are just a small step away.
- 10.08.2011
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Come and see the AVANGO talk at the SIGGRAPH OSG-BOF in Vancouver Convention Centre - West Building, Room 102 at 10am-11am
- 05.05.2010
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Added new avango.shade module. This is a component-based shading system. In the most simple way, this means that surfaces, materials and light shaders can be written independent from each other. There are lots of other advanced uses as well.
- 16.04.2010
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Revamped documentation section including the former HTML doc from the source tree
- 24.03.2010
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Updated Doxygen and Epydoc generated docs
- 05.08.2009
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Come and visit the AVANGO talk at the SIGGRAPH OSG-BOF at 2pm-3pm (Room 264)
- 11-15.05.2009
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AVANGO Week (AVANGO 2.0 release preparation: documentation and optimization)
- 20.01.2009
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avango-daemon now supports VRPN
- 07.10.2008
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avango-tools and avango-moving are available for Windows
- 29.09.2008
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Slides of the presentation of the AVANGO NG paper are now available
- 25./26.09.2008
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Presentation of the AVANGO NG paper on the 5. GI VR/AR workshop
- 24.09.2008
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New AVANGO website went online with access to full source code
- 01-05.09.2008
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AVANGO Week (AVANGO NG first public release preparation)
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